Notice & predict
Point to a sound clue
Predict direction and draw a route.
Curiosity Bundle
A sound can give you a clue about something you cannot see.
Stay seated and test quiet sound clues. Follow a bat’s call out and its echo back, then discover why using sound does not mean losing sight.
Show one puzzle and leave room for a first idea.
Offer one puzzle. Leave room for a guess.
With your child seated, make a quiet finger snap to one side, well away from their ears. Ask, "Can you point to it without turning to look?"
With your child seated and looking ahead, gently rustle paper to one side. Ask, "What clue tells you where it is? How might sound help in darkness?"
No bat, darkness or blindfold needed. If listening is unsuitable, begin with a drawn sound route and record the listening test as not tried.
Notice, predict and sketch before reading.
Notice & predict
Predict direction and draw a route.
Both readings belong to the exploration. Share them across short sittings if you like.
Keep the observation and the model’s limits beside what you discover.
Investigation
Compare quiet sound direction while seated.
Revisit both readings and your first idea. Parent answers support a conversation.
A light check
Revisit echoes other senses and the game's limit.
Local review edition. Physical activities, diagrams, and family usability still need review. Times are estimates. See the parent guide for each activity’s safety instructions and model limits.