Notice & predict
Where will your line go?
Try a dot grid before reading.
Curiosity Bundle
A line can travel through a design and find its way back.
Try a dot-and-loop puzzle, explore named threshold arts and meet a living maker’s design choices.
Draw a small dot grid. Ask, "Can your line travel around the dots and come back to its start?"
Offer one puzzle. Leave room for a guess.
Draw a small dot grid. Ask, "Can your line travel around the dots and come back to its start?"
Ask, "If a design wears away and someone makes it again, what might they keep or change?"
Use paper and pencil indoors. You do not need to see or practice a family’s doorway custom.
Notice and predict before reading. Keep your first idea.
Notice & predict
Try a dot grid before reading.
Both readings are part of the exploration. Read together or across days.
Notice what changes and what your model cannot tell you.
Investigation
Follow and revise a drawn route.
Revisit the readings and activities. Parent answers print separately.
A light check
Revisit practices and maker account.
Local review edition. Physical activities, diagrams, and family usability still need review. Times are estimates. See the parent guide for each activity’s safety instructions and model limits.